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Microsoft Teams provides 4 different routing methods

 

Attendant routing

Serial routing

Round robin

Longest idle

 

 

There is no detailed explanation from Microsoft about the routing logic. The Mirage MS-Teams Connector supports the routing as described below.

 

Attendant Routing

When attendant routing is used, the first call in the queue will ring all of the call agents at the same time. The first agent to pick up the call gets the call.

 

The call agent alert time should be identical to the Maximum wait time in the queue.

 

 

Serial Routing

When serial routing is used, incoming calls will ring call agents one after the other, starting from the beginning of the call agent list. The user list sequence is taken from the user list in the queue.

 

Example

5 agents are logged into the queue

Call comes in

User 1 is in presence state busy

User 2 is in presence state available

User 3 is in presence state available

User 4 is in presence state available

User 2 will get the call

Next call comes in

User 1 is still in presence state busy

User 2 is on a call

User 3 is in presence state available

User 4 is in presence state available

User 3 gets the call but rejects it

User 4 will get the call

Next call comes in

User 1 is in presence state available

User 3 is in presence state available

User 5 is in  in presence state available

User 1 gets the call as the call distribution always starts with user 1

 

 

Round Robin

Round Robin balances the routing of incoming calls so that each call agent gets the same number of calls from the queue.The distribution does not start with the first agent (as in Serial Routing). The agent who answered the last call is remembered and the next call goes to the following agent.

 

Example

5 agents are logged into the queue

Call comes in

User 1 is in presence state busy

User 2 is in presence state available

User 3 is in presence state available

User 4 is in presence state available

User 2 will get the call

Next call comes in

User 1 is still in presence state busy

User 2 is on a call

User 3 is in presence state available

User 4 is in presence state available

User 3 gets the call but rejects it

User 4 will get the call and is now remembered as having the last call

Next call comes in

User 1 is in presence state available

User 3 is in presence state available

User 5 is in  in presence state available

User 5 gets the call and not user 1 as the call distribution goes from user 1 to 2 to 3 to 4 to 5 and starts again with user 1

 

 

If a user rejects a call, he will only get a call again once all other agents have answered a call

If a user changes to a status that is not Available, and then changes back to Available, he will not get another call until the agent in line before him has had a call

The agent position is calculated when a caller is added to a queue. Only if the agent is busy or no longer available in the moment the caller should be transferred to the agent, a new calculation is done

 

Longest idle

Longest idle routes each call to the agent who has been idle the longest time. An agent is considered idle if their presence state is Available. Agents whose presence state isn't Available won't be eligible to receive calls until they change their presence to Available.

 

 

Example

5 agents are logged into the queue

Call comes in

User 1 is in presence state busy

User 2 is in presence state available since 10:02AM

User 3 is in presence state available since 10:01 AM

User 4 is in presence state available since 9:50 AM

User 5 is in presence state available since 10:03 AM

User 4 will get the call

Next call comes in

User 1 is still in presence state busy

User 2 is in presence state available since 10:02 AM

User 3 is in presence state available since 10:01 AM

User 4 is on a call

User 5 is in presence state available since 10:03 AM

User 3 gets the call but rejects it

User 2 will get the call as he is longest available

Next call comes in

User 1 is now in presence state available since 10:06 AM

User 3 is in presence state available since 10:01 AM

User 3 gets the call as he is longest available

 

 

If a user rejects a call, he will get the next call as he is then longest available

If a user changes to a status that is not Available and then changes back to Available, he will not get another call until all other agents have had their turn

The agent position is calculated when a caller is added to a queue. Only if the agent is busy or no longer available in the moment the caller should be transferred to the agent, a new calculation is done

 

 

 

Important to know

 

If an agent is logged into two or more queues at the same time and he gets a call from multiple queues at the same time according to the call distribution logic, multiple calls with the queue name will be signaled in the Microsoft Teams  APP. However, only one call can be signaled in the CTI Data Connector SoftPhone>.

 

 

Example

Microsoft Teams APP gets a call from the queue Sales German and Sales English at the same time

In the  CTI Data Connector SoftPhone  the caller data from the queue Sales German is shown

However, in the Microsoft Teams APP, the agent takes the caller from the Sales English queue

The caller from the Sales German queue continues to ring until the call agent alert time is over

In the  CTI Data Connector SoftPhone, the caller from the Sales English queue is now displayed as an active call

 

 

Differences in Queue logic compared with native MS-Teams

There can be differences in the queue logic and supported features compared to native MS-Teams.

 

One difference is related agent handling in case agent does not answer a call.

 

Example:

Round Robin or Serial Routing

Maximum wait time in the queue is 5 minutes

Call agent alert time is 30 seconds

3 agents are in the queue and available

Call goes to agent 1 - agent does not answer - it rings for 30 seconds

Call goes to agent 2 - agent rejects the call

Call goes to agent 3 - agent does not answer - it rings for 30 seconds

After that, the event of the maximum wait time is instantly triggered to avoid, that the call goes back to agent 1, who will probably still not answer and as agent 2 has rejected the call, it is also unlikely that he will answer. This logic reduces the waiting time for the caller.

 

The native MS-Teams queue would start again with agent 1 until 5 minutes are reached.